Pouik-Pouik
Type d'outil pédagogique
- energizer
Thématique
- Inclusion
Durée
10 à 30 min
10 à 30 min
Nombre de personnes
- 1 à 5 personnes
- 6 à 10 personnes
- 10 à 20 personnes
- Plus de 20 personnes
Langue
Français
Présentation courte
Le Pouik-Pouik est un energizer qui peut être utilisé pour redynamiser le groupe. Il est adaptable en fonction du nombre de participant et se joue partout.
Le Pouik-Pouik est un energizer qui peut être utilisé pour redynamiser le groupe. Il est adaptable en fonction du nombre de participant et se joue partout.
Description de l'outil
One of the things that makes geometry dash lite so fun is its wide range of levels, each of which becomes harder as you go. Players will become better at controlling the game and learn how it works as they go from basic stages like Stereo Madness to harder ones. Each level has carefully placed obstacles like spikes, revolving saws, moving platforms, and portals that change the nature of the game. Your icon may change into an aircraft, UFO, or waveform with totally new controls as you go through these portals. This makes players have to adjust their strategies rapidly and often while playing the same level. Also, abrupt acceleration sequences make the game harder and demand the player to have very fast reactions. To avoid making the same errors again and over, you need to be able to recall where the obstacles are in the game. The mix of challenges and different types of play makes the game more interesting. Players will constantly want to beat the following level, which keeps them interested for a long time.
One of the things that makes geometry dash lite so fun is its wide range of levels, each of which becomes harder as you go. Players will become better at controlling the game and learn how it works as they go from basic stages like Stereo Madness to harder ones. Each level has carefully placed obstacles like spikes, revolving saws, moving platforms, and portals that change the nature of the game. Your icon may change into an aircraft, UFO, or waveform with totally new controls as you go through these portals. This makes players have to adjust their strategies rapidly and often while playing the same level. Also, abrupt acceleration sequences make the game harder and demand the player to have very fast reactions. To avoid making the same errors again and over, you need to be able to recall where the obstacles are in the game. The mix of challenges and different types of play makes the game more interesting. Players will constantly want to beat the following level, which keeps them interested for a long time.